Concept Art, Storyboards and Design for Games

Project Details

Client: Microsoft Games and Others
My Role: Illustrator, Art Director
Budget: N / A
Design Time: N / A
Tools: Pencils, Markers, Full Adobe Creative Suite, SoftImage & 3D Studio Max
www: mobygames.com (my profile)

Services Provided

  • Concept Ideation
  • Illustration
  • Storyboards
  • UI Design
  • 3D Modeling, Animation & Texture Mapping
  • Print Design

Project Take-Aways

It's extremely gratifying to play, or observe people playing a game that you've had a hand in creating.- Dale Cody

Visit website
editorial illustrations

The challenge

Create concept art, UI Design, Print and In-game Graphics for Games

Published titles I worked on for Microsoft Games Division alone included: Pandora's Box, Asheron's Call, Allegiance, Starlancer, Mech-Commander & Age of Empires. I have also worked on other unpublished games.

Action

I was originally brought in on contract with Microsft AAS Games Group to create 3D in-game art for Pandora's Box, which was a puzzle-based game designed by Alexey Pajitnov, the creator of Tetris. Later I moved to other titles and roles.

Result

I worked two years straight on contract with Microsoft before I was legally obliged to take a break, during which time I was recruited by another company. I later returned on and off over the years to work freelance and as a vendor with other divisions of the company.

The examples I have included below are from an as yet unpublished game and are copyright © Dale Cody so I can display them here.

Image Examples

Dale Cody Game Concept Art

Dale Cody Game Concept Art (unpublished)

Dale Cody Game Concept Art

Dale Cody Game Concept Art (unpublished)

Dale Cody Game Storyboards(unpublished)

Dale Cody Game Concept Art (unpublished)